19    (void)fast_random_context.rand64();
 
   23    (void)fast_random_context.rand32();
 
   24    (void)fast_random_context.rand256();
 
   25    (void)fast_random_context.randbool();
 
   26    (void)fast_random_context();
 
   28    std::vector<int64_t> integrals = ConsumeRandomLengthIntegralVector<int64_t>(fuzzed_data_provider);
 
   29    Shuffle(integrals.begin(), integrals.end(), fast_random_context);
 
   30    std::shuffle(integrals.begin(), integrals.end(), fast_random_context);
 
static constexpr uint64_t max()
static constexpr uint64_t min()
T ConsumeIntegralInRange(T min, T max)
void Shuffle(I first, I last, R &&rng)
More efficient than using std::shuffle on a FastRandomContext.
uint256 ConsumeUInt256(FuzzedDataProvider &fuzzed_data_provider) noexcept